How to make your first claim
Gather what you need
Check the Rift Lantern requirements in the game and collect the materials. Your skills determine which construction actions are available.
Choose nearby ground
Find a valid location near your character. Terrain, existing structures, and other claims affect where you can place a lantern.
Place your Rift Lantern
Use the territory placement action and confirm the location. Complete the construction to establish your claim.
Make it useful
Use the lantern to return to your territory. Set visitor access, maintain the lantern, and expand as your plans grow.
Give your claim room to grow
A Rift Lantern claim has a 270-meter radius. A new lantern must be placed within 30 meters of your character and satisfy the placement rules shown in the game.
Choose a place with useful routes and resources nearby. A claim is part of a shared world, so pay attention to the territory around it.
Choose who can visit
Public, normal, and private access modes control visits to your territory. Normal access uses passage agreements; private access blocks foreign visits.
Owners can travel to their own active anchors. Check the access settings and any displayed travel cost before arranging a visit.
Look after what you build
Lanterns can be upgraded and repaired. Territory can also come under attack, and a burning lantern needs attention.
Keeping a foothold is an ongoing part of play. Coordinate with other players and your kingdom when you need support.
Common questions
Is this territory on the real-world map?
Yes. Fractara places its game world over real geography. A claim is an in-game territory; it does not confer ownership of real property.
Can I put a lantern anywhere?
No. Placement must be near your character and pass the game’s terrain, spacing, and overlap rules.
Can other players attack my lantern?
Yes. Claims can be damaged and weakened lanterns can be set on fire. Repairing and defending your territory are part of maintaining it.


