For players who remember the map

A Parallel Kingdom alternative, built for a fractured world.

Fractara carries forward the persistent territory, player politics, and real-world discovery that made location games matter—then gives them an original world built around Rift Lanterns, Claimants, and colliding realities.

The servers went dark. The need did not.

Parallel Kingdom launched in 2008, years before location gaming became mainstream. It proved a phone could turn familiar streets into territory: players planted flags, built structures, joined houses, traded, and fought over places that meant something to them.

When the game closed on November 1, 2016, its community lost more than an app. It lost a persistent social world tied to real geography. Fractara exists for players who still want that kind of world—without pretending the old one can simply be recreated.

What carries forward.

The point is not to imitate every old mechanic. It is to preserve the deeper promise: land, relationships, and decisions persist.

SystemParallel KingdomFractara
Territory

Flags turned real places into persistent claims.

Rift Lanterns stabilize fractured land before Claimants expand and defend it.

Combat

Lightweight RPG combat built around skills, equipment, PvE, PvP, and progression.

Server-gated real-time autoattacks, active abilities, skill growth, crafted equipment, and hostile pocket dimensions.

Player groups

Houses gave territory a social and political layer.

Kingdoms coordinate claims, trade, construction, alliances, and conflict.

The map

GPS placed the game directly onto the real world.

A persistent real-world map becomes contested history, not a collection backdrop.

Access

A dedicated mobile game, discontinued in 2016.

Browser-first play across modern phones, tablets, and desktops.

World premise

A medieval kingdom layered over familiar geography.

Parallel realities collide; each claim decides which world survives locally.

Inspired by the feeling. Not bound to the past.

01

An original world

Fractara is not affiliated with, endorsed by, or an official continuation of Parallel Kingdom or PerBlue.

02

Territory has a fiction

Rift Lanterns do more than mark ownership. They force unstable reality to hold long enough for a kingdom to exist.

03

The browser is the platform

Open the same persistent world across devices without waiting for a store download or a platform release.

04

The world opens inward

Claims spread across the real map while pocket dimensions turn collided realities into combat and exploration spaces.

The next territorial world is already taking shape.

Fractara is in active development. Claim land, gather resources, fight creatures, craft equipment, form kingdoms, and watch the world grow through public updates.

Sources behind the history.

Historical facts are separated from Fractara's interpretation. This page was materially reviewed on July 17, 2026.

Read the sourced historyBrowse active alternativesExplore the original systems
  1. 01
    PerBlue — Our Games and History

    Developer history confirming Parallel Kingdom's 2008 launch, five Ages, and place among early mobile location-based RPGs.

  2. 02
    TouchArcade — Parallel Kingdom is Now Available for Free

    Contemporary October 31, 2008 launch coverage describing its GPS-based role-playing premise.

  3. 03
    Parallel Kingdom historical record

    Secondary reference for the November 1, 2016 closure date and the game's location-based MMO overview.

The map is real. The claim is yours.

Plant your first Rift Lantern and decide which reality holds.

Become a Claimant